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Download en demoversion af FIFA World Cup 2006 og fordyb dig i en realistisk fodboldoplevelse

FIFA er et fodboldspil, hvor man kan have hold med fodboldspillere, der skal forestille de rigtige fodboldspillere, som man ser i fodboldkampe i fjernsynet. Man kan f.eks. spille som Christiano Ronaldo, hvor spilleren vil have samme navn og udseende som den kendte fodboldspiller. Mange har i dag kendskab til FIFA-spillet og dets mange udgaver.



Man kender som regel nogen, der har spillet det eller stadig spiller det. Det kan være ens storebror, lillebror, fætter eller måske en kammerat fra skolen. Når der er andre man kender, der har spillet et spil, vil man ofte også gerne selv prøve at spille det. Sådan er det også med FIFA. Hvis alle kammeraterne spiller FIFA, så skal man selvfølgelig også selv være med.


FIFAs historie


Det første FIFA-spil blev udgivet af Electronic Arts og udviklet af EA Sports i år 1994. Efterfølgende er FIFA-spillet blevet udviklet og udgivet hvert år, hvor det har fået nogle ændringer og forbedringer. Senere er der også blevet lavet specielle versioner i de år, hvor der har været slutrunder. De specielle versioner af FIFA har siden 1998 indeholdt VM- og EM-landstrupper, som passer til det år, hvor spillet er udgivet. Der er til og med år 2018 blevet udgivet 32 versioner af FIFA, hvoraf der hører kategorier med som f.eks.: FIFA World Cup, UEFA Euro, FIFA Online, FIFA Superstars, FIFA World, FIFA Street, og FIFA Manager. Det er dog ikke en selvfølge, at de nyeste FIFA versioner også er de bedste, hvis man foretrækker tidligere fodboldhold eller spillere, som bliver skiftet ud, når de også bliver skiftet ud i den virkelige verdens fodboldspil.


FIFAs succes


FIFA har opnået stor popularitet hos amatør fodboldspillere såvel som fodboldentusiaster og erfarne gamere. FIFA har især gjort sig bemærket i USA, hvor mange fodboldentusiaster har fået en større interesse for at spille fysisk fodbold selv også. Amerikanerne er vant til American Football frem for dét, de kalder ’soccer’, som er den europæiske måde at spille fodbold på.


American Football fungerer dog på en helt anden måde, da det først og fremmest spilles med hænderne og bolden har en aflang og spids form. FIFA er derudover også en E-sport, som man kan konkurrere i ved danmarks- europa- eller verdensmesterskaberne, hvis man er dygtig nok.


E-sport er generelt ved at udvikle sin succes i så høj grad, at dens popularitet kan komme på niveau med fysisk fodbold eller håndbold. Dette er gældende for både kommende spillere og publikum, der finder det interessant at deltage i eller overvære E-sportskampe. Idoliseringen af konkurrerende FIFA-spillere vokser hos børn og unge såvel som voksne mennesker, der har en interesse for FIFA og E-sport. De konkurrerende FIFA-spillere kan nå op og få stjernestatus på højde med Messi, hvis de altså går hen og vinder nogle af de store turneringer om danmarks- eller verdensmesterskaberne.


Sådan spiller man FIFA


FIFA er ikke et avanceret spil at spille, men man skal alligevel have kendskab til nogle tricks, for at kunne vinde. Man skal først og fremmest vælge sit hold og spille på det sæsonen ud indtil man kan rykke op i liga. Spillerne har forskellige bevægelser, hvilket også gør at det kan være en god idé, at vide hvilke evner de forskellige spillere har.



Det er en god idé at tænke over, hvordan man afleverer bolden i spillet, da det kan være afgørende for spillet efterfølgende. En dårlig aflevering kan betyde, at man har givet modspillerne en god mulighed for et angreb, mens en god aflevering kan betyde, at ens eget hold har en fordel i at kunne angribe.



Herudover er teknikkerne en vigtig del af spillet, da det også er afgørende for spillet om man spiller en blød eller hård bold og om den fyres højt op i luften eller kun spilles fladt på jorden.


FIFA World Cup 2006 – fordele og ulemper


Efter de tidligere udgaver er FIFA World Cup 2006 blevet justeret på nogle områder, som f.eks. den nye skudteknik. Med den nye skudteknik kan man skyde efter modstanderens mål, samtidig med at der er taget højde for afstanden fra din placering og til målet. FIFA World Cup 2006 har dog den ulempe, at spillerne ikke løber på en naturlig måde på banen, men mere i konkrete diagonale og lodrette mønstre, hvilket gør spillet stift og unaturligt at se på.


Alternativer til FIFA World Cup 2006


FIFA 18: Det nyeste FIFA-spil er det fra år 2018, der hedder FIFA 18. Der udkommer altid mange artikler om de nyeste FIFA-spil, når de lige er udkommet, hvilket også hurtigt fører til den store efterspørgsel, da det er så hypet som det er. FIFA 18 er heller ingen undtagelse, hvilket gør det til et af de mest populære spil i år. Det er dog ikke altid at de nyeste versioner falder i god jord hos erfarne FIFA-spillere, hvis de mener at der mangler nogle funktioner, dygtige spillere eller gode hold, som der måske tidligere har været. FIFA 18 har dog fået en forbedring i form af mere naturlige bevægelser hos spillerne, som mange kan være enige om var tiltrængt.


PES: PES er FIFAs største konkurrent, men har endnu ikke fået de samme høje salgstal som FIFA-spillene. Det kan være et godt alternativ til FIFA, hvis man gerne vil prøve et andet fodboldspil. Spillet er blevet udviklet og udgivet siden 2001 af japanske Konami og kommer i en ny og forbedret udgave hvert år. PES-entusiasterne mener, at PES er mere realistisk end FIFA i forhold til spillernes bevægelser og banens udseende. FIFA-entusiasterne mener derimod, at FIFA har en fordel med det rent grafiske.


Konklusion


FIFA World Cup 2006 er det perfekte spil for dem, der på forhånd har en interesse for fodbold enten ved at se det i fjernsynet eller også ved at spille fysisk fodbold selv. FIFA kan dog spilles af alle, der gerne vil prøve det populære spil, da det heller ikke er avanceret at lære reglerne til. FIFA World Cup 2006 er desuden et godt match til dem, der har spillet alle FIFA-spillene før denne version, men endnu ikke har nået at prøve de nyeste versioner. FIFA World Cup 2006 har nemlig en ny skudteknik som gør, at spillerne får en bedre fornemmelse for hvor langt der er fra ens egen position til modstanderens mål.

FIFA World Cup - Screenshots

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Detaljeret information om FIFA World Cup

  • Licens:
    Demo
  • Størrelse:
    360 MB
  • Version:
    2006
  • Tilføjet:
    11/03-2007
  • Sidst opdateret:
    03/10-2019
  • Kritikers vurdering:
    80/100 points
  • Producent:
    Electronic Arts
4 0 1049 FIFA World Cup
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Subject to the AAA Rules, the arbitrator will have the discretion to direct a reasonable exchange of information by the parties, consistent with the expedited nature of the arbitration. (e) Arbitrator’s Decision: The arbitrator will render an award within the time frame specified in the AAA Rules. The arbitrator’s decision will include the essential findings and conclusions upon which the arbitrator based the award. Judgment on the arbitration award may be entered in any court having jurisdiction thereof. The arbitrator’s award of damages must be consistent with the terms of Section 8 (“Limitation of Liability”) as to the types and amounts of damages for which a party may be held liable. The arbitrator may award declaratory or injunctive relief only in favor of the claimant and only to the extent necessary to provide relief warranted by the claimant’s individual claim. If you prevail in arbitration you will be entitled to an award of attorneys’ fees and expenses, to the extent provided under applicable law. ELECTRONIC ARTS will not seek, and hereby waives all rights it may have under applicable law to recover, attorneys’ fees and expenses if it prevails in arbitration. (f) Fees: Your responsibility to pay any AAA filing, administrative and arbitrator fees will be solely as set forth in the AAA Rules. However, if your claim for damages does not exceed $75,000, ELECTRONIC ARTS will pay all such fees unless the arbitrator finds that either the substance of your claim or the relief sought in your Demand for Arbitration was frivolous or was brought for an improper purpose (as measured by the standards set forth in Federal Rule of Civil Procedure 11(b)).

12. General. This Agreement will be governed by and construed in accordance with the laws of the State of California, without regard to or application of conflict of laws rules or principles. The United Nations Convention on Contracts for the International Sale of Goods will not apply. If you are a U.S. resident, Section 11 applies. If you are a non-U.S. resident, you agree that any claims or actions regarding this Agreement may be brought solely in the state of federal courts located in the Northern District of California, and you waive any right to challenge jurisdiction and venue therein. You may not assign or transfer this Agreement or any rights granted hereunder, by operation of law or otherwise, without ELECTRONIC ARTS’ prior written consent, and any attempt by you to do so, without such consent, will be void. Except as expressly set forth in this Agreement, the exercise by either party of any of its remedies under this Agreement will be without prejudice to its other remedies under this Agreement or otherwise. All notices or approvals required or permitted under this Agreement will be in writing and delivered by confirmed facsimile transmission, by overnight delivery service, or by certified mail, and in each instance will be deemed given upon receipt. The failure by either party to enforce any provision of this Agreement will not constitute a waiver of future enforcement of that or any other provision. Any waiver, modification or amendment of any provision of this Agreement will be effective only if in writing and signed by authorized representatives of both parties. Nothing in this Agreement shall be construed to create a partnership, joint venture or agency relationship between the parties. Neither party will have the power to bind the other or to incur obligations on the other’s behalf without such other party’s prior written consent. If any provision of this Agreement is held to be unenforceable or invalid, that provision will be enforced to the maximum extent possible, and the other provisions will remain in full force and effect. This Agreement is the complete and exclusive understanding and agreement between the parties regarding its subject matter, and supersedes all proposals, understandings or communications between the parties, oral or written, regarding its subject matter, unless you and ELECTRONIC ARTS have executed a separate agreement. Any terms or conditions contained in your purchase order or other purchasing document that are inconsistent with or in addition to the terms and conditions of this Agreement are hereby rejected by ELECTRONIC ARTS and will be deemed null.

12. Contact Information. If you have any questions regarding this Agreement, you may contact ELECTRONIC ARTS at legal@electronic-arts.org.
ELECTRONIC ARTS Corporation - May, 2014
Exhibit 1 – ELECTRONIC ARTS Home Users
This Exhibit 1 is incorporated into and made part of the ELECTRONIC ARTS Software License Agreement if your Purchase Receipt or applicable purchasing documentation accompanying the Software states that you have purchased a subscription to any of the following ELECTRONIC ARTS products:
ELECTRONIC ARTS FIFA WORLD CUP Premium

1. License Grant. 1. Conditioned upon your compliance with the terms and conditions of this Agreement, ELECTRONIC ARTS grants you a non-exclusive and non-transferable license to Execute the number of copies of the Software for which you have paid solely in executable form on the corresponding number of Computers owned by you, and solely for your personal, non-commercial purposes (i.e., not on Computers used in a business). You may not transfer the Software to a different user, except that once installed onto a Computer, the Software may be operated by any person using the Computer, directly or (where that person is providing support services to you with respect to that Computer) via remote connection; provided that you are responsible for each such person’s operation of the Software and provided that each such Computer is running an authorized copy of the applicable Software. You may transfer the Software to a different Computer if you uninstall and remove the Software from the first Computer when you install it on the other Computer. For avoidance of doubt, you must have a license to the Software for every Computer on which you operate the Software.

2. Restrictions. 2. You may run the Software on a network, provided that you have purchased a license to the Software for each Computer that can access the Software over that network. You may not use the Software, or make the functionality of the Software available to third parties, for any commercial purpose, including, but not limited to, providing any computer repair, help desk or troubleshooting service to any third party. You may not combine this Software with any third party script, application, hardware or tools which would cause it to run on an automated or unattended basis. Except as expressly specified or permitted in this Agreement, you may not: (a) copy (except in the course of loading or installing) or modify the Software, including but not limited to adding new features or otherwise making adaptations that alter the functioning of the Software; (b) transfer, sublicense, lease, lend, rent or otherwise distribute the Software to any third party; or (c) make the functionality of the Software available to any third party through any means, including but not limited to by uploading the Software to a network or file-sharing service or through any hosting, application services provider, service bureau, software-as-a-service (SaaS) or any other type of services. You acknowledge and agree that portions of the Software, including but not limited to the source code and the specific design and structure of individual modules or programs, constitute or contain trade secrets of ELECTRONIC ARTS and its licensors. Accordingly, you agree not to disassemble, decompile or reverse engineer the Software, in whole or in part, or permit or authorize a third party to do so, except to the extent such activities are expressly permitted by law notwithstanding this prohibition.
Exhibit 2 – ELECTRONIC ARTS for Business Users
This Exhibit 2 is incorporated into and made part of the ELECTRONIC ARTS Software License Agreement if your Purchase Receipt or applicable purchasing documentation accompanying the Software states that you have purchased a subscription to any of the following ELECTRONIC ARTS products:
ELECTRONIC ARTS FIFA WORLD CUP Remediation Tool
ELECTRONIC ARTS FIFA WORLD CUP for Business
ELECTRONIC ARTS FIFA WORLD CUP for Business
ELECTRONIC ARTS Endpoint Security

1. License Grant. 1. Conditioned upon your compliance with the terms and conditions of this Agreement, ELECTRONIC ARTS grants you a non-exclusive and non-transferable license to Execute the number of copies of the Software for which you have paid solely in executable form on the corresponding number of Computers owned or used by you, or owned by your employees or contractors and used on your behalf, solely for your internal business purposes. You may not transfer the Software to a different user, except that once installed onto a Computer, the Software may be operated by any person using the Computer, directly or (where that person is providing support services to you with respect to that Computer) via remote connection; provided that you are responsible for each such person’s operation of the Software and provided that each such Computer is running an authorized copy of the applicable Software. You may transfer the Software to a different Computer if you uninstall and remove the Software from the first Computer when you install it on the other Computer. For avoidance of doubt, you must have a license to the Software for every Computer on which you operate the Software.

2. Restrictions. 2. You may run the Software on a network, provided that you have purchased a license to the Software for each Computer that can access the Software over that network. You may not use the Software, or make the functionality of the Software available to third parties, for any commercial purpose, such as for providing any computer repair, help desk or troubleshooting service to any third party. Except as expressly specified or permitted in this Agreement, you may not: (a) copy (except in the course of loading or installing) or modify the Software, including but not limited to adding new features or otherwise making adaptations that alter the functioning of the Software; (b) transfer, sublicense, lease, lend, rent or otherwise distribute the Software to any third party; or (c) make the functionality of the Software available to any third party through any means, including but not limited to by uploading the Software to a network or file-sharing service or through any hosting, application services provider, service bureau, software-as-a-service (SaaS) or any other type of services. You acknowledge and agree that portions of the Software, including but not limited to the source code and the specific design and structure of individual modules or programs, constitute or contain trade secrets of ELECTRONIC ARTS and its licensors. Accordingly, you agree not to disassemble, decompile or reverse engineer the Software, in whole or in part, or permit or authorize a third party to do so, except to the extent such activities are expressly permitted by law notwithstanding this prohibition.

3. Additional Rights and Restrictions. 3. n addition to the above, if your Purchase Receipt or applicable purchasing documentation accompanying the Software states that you have purchased one of the following licenses, then the applicable terms below also apply to you and your use of the Software.

• Education License. If your Purchase Receipt or applicable purchasing documentation accompanying the Software states that you have purchased an Education License, then you agree to use the Software solely for your internal operational purposes and you warrant that you are an Educational Institution. For purposes of this Agreement, “Educational Institution” means any (a) accredited public or private primary, secondary, vocational or corresponding school providing full-time instruction for grades K-12; (b) accredited public or private university or college (including community, junior, scientific, technical or vocational college) that grants degrees requiring not less than the equivalent of two (2) years of full-time study; (c) district, regional and state administrative offices of public institutions meeting the requirements of (a) or (b); (d) administrative entities organized and operated exclusively for the administration of one or more private institutions meeting the requirements of (a) or (b); and(e) other state or local government entities nearly all of whose activities consist of administrative support, of a nature that advances academic learning for public institutions meeting the requirements of (a) or (b).

• Government License. If your Purchase Receipt or applicable purchasing documentation accompanying the Software states that you have purchased a Government License, then you agree to use the Software solely for government use and warrant that you are a Governmental Entity. For purposes of this Agreement, “Governmental Entity” means any supranational, national, state, municipal, local or foreign government, any court, tribunal, arbitrator, mediator, administrative agency, commission or other governmental official, authority or instrumentality, any stock exchange or similar self-regulatory organization or any quasi-governmental or private body exercising any regulatory, taxing or other governmental or quasi-governmental authority.

• Non-Profit License. If your Purchase Receipt or applicable purchasing documentation accompanying the Software states that you have purchased a Non-Profit License, then you agree to use the Software solely for your internal operational purposes and you warrant that you are a Non-Profit Organization. For purposes of this Agreement, “Non-Profit Organization” means an entity that is a Non-Profit institution under U.S. IRS Provision 501(c) or (with respect to any jurisdiction outside of the U.S.) corresponding legislation.

Afinstallering af FIFA World Cup

Hvis du på et tidspunkt skulle ønske at afinstallere FIFA World Cup fra din computer igen, så kan du her se, hvordan du kan gøre dette:
  1. Åben kontrolpanelet i Windows
  2. Vælg “Tilføj/Fjern programmer”
  3. Find FIFA World Cup, markér det og vælg “Afinstaller”
  4. Følg nu processen
Skulle FIFA World Cup være blevet beskadiget og svært at fjerne manuelt, så kan vi anbefale dig at finde hjælp til afinstallering her.